![]() ![]() The first room has a mirror on the left and a floor lamp on the right side. You can now open the white door to enter and see what’s inside. Termites will chew through all the wooden planks. Place the termite-filled broken bottle in front of the bolted white door. Wooden planks were used to seal the white door. This room has a wall-mounted bookshelf on the left side. Termites will be attracted to the sugar and gather in the empty bottle. Next, pour the sugar sachet into the empty broken bottle. Place the broken bottle in the drawer (tap the bottle and then tap the drawer to place the bottle on top of it). Tap the small light pink coffee table in the middle. The damaged drawer is infested with termites. Go to the room that has a one-seater couch on the left, a small coffee table in the middle, and a damaged chest of drawers on the right. Inside the haunted house, you can move between several rooms by tapping the small white arrows on the right and the left sides. Now tap the picture of the haunted house on the right side of the police station pic to enter the house. There will be two objects in the inventory list at the bottom of the screen – a map and a sugar sachet. Tap the red tea cup near the table lamp and pick the sugar sachet. The drawers are just below the computer monitor. In the police station, tap the three white drawers and open the middle drawer. The hints in our puzzles may be different than yours, but the method to solve a puzzle remains the same. Note: Some of the solutions/hints for solving puzzles, such as the clock puzzle, are randomly generated in this game. ![]() Our complete Ghost Case walkthrough will provide the much-needed help to solve puzzles, search for clues, ask questions and unravel the mystery. The souls of the victims need help and only you can assist detective Larsen to get to the bottom of the case. This is when he received strange signals from the ghosts of Mia and Dan Alba. Nobody could solve it until detective Ren Larsen decides to open the case again. A 20-year-old unsolved case is one of them. Hidden Town has a lot of mysteries and spooky tales associated with it. This is a long game with new characters and an in-game map that allows players to move between various locations to solve puzzles. The Ghost Case is another exceptional adventure game from the same developer. Players will need some patience and a keen eye to hunt for hints and solutions hidden behind closed doors, walls, closets, books, and secret rooms. From the Unwanted Experiment to The Girl in the Window, every game is filled with unconventional puzzles, obscure clues, and secrets. You have found all the murals on the island.Dark Dome’s point-and-click adventure games need no introduction. Once you go through the door and go up the stairs to the right, you'll see the last mural in the game, unlocking: The next door combination is 1-5, 2-4 and 3-5. Head back to the puzzle pentagram and clear the constellation once again. Interact with another palm panel here and then interact with the fish statue ahead. Head through the door and go down the stairs, interact with the mural on the left before going through the palm panel and swimming forward. The next door combination is 1-2, 3-2 and 4-4, then the other door on the left should open up. Then head back to the pentagram puzzle and clear the constellation. Head through the door, but be sure to interact with the mural before going up the stairs and interacting with another fish statue. Then do 1-5 and 4-5 to open the next door on the left. Head back to the pentagram puzzle and clear the constellation if it is there by redoing the combo 1-4 and 3-4. Go through the door and interact with the mural on the right, before continuing on up the stairs to find another fish statue to interact with to get another mark. The first door to open is 1-4 and 3-4 (so rock 1 and symbol 4, then rock 3 and symbol 4) and the constellation door on the right will open. Then you need to look at the second picture to figure out which symbol on that rock to press in order to open the constellation doors. You will need to use the first picture for the first number to figure out which rock to interact with. ![]()
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